GeekGirlCon celebrates and honors the legacy of women contributing to science and technology; comics, arts, and literature; and game play and game design by connecting geeky women world-wide and creating community to foster continued growth of women in geek culture through events.
Our Origin Story
The first inkling of GeekGirlCon took form at San Diego Comic-Con in 2010. Mixed into days of programming focused on superheroes, blockbuster films, and popular television celebrities was a panel called “Geek Girls Exist.” Despite this panel being scheduled at the same time as the popular Scott Pilgrim panel, the room was packed. This panel dedicated to female geeks and nerds motivated a huge audience to come together and celebrate geek girls. Harnessing the momentum, these women and their supporters connected via social media and started tossing ideas around. They began to coalesce into an organization and a purpose.
After many, many hours of hard work and planning, on October 8, 2011, the first-ever GeekGirlCon opened its doors at the Seattle Center’s Northwest Rooms and the EMP Museum. The two-day convention was a huge success. Nearly 4,000 people celebrated the female geek, including 400 attendees under 10 years old. The convention showcased 70+ hours of programming supported by 50 volunteers and 30 staff members (also 100% volunteers). Leading up to the convention, GeekGirlCon put on more than 50 events to connect with other geeks, raise needed funds, and build a strong community.
Today this grassroots-led, all-volunteer organization is growing. Now close to 40 strong, the staff works tirelessly to elevate the profile of geeky women across all types of geeky activities through social media and a multitude of events, including the annual GeekGirlCon convention.
Our Founding Members
Because GeekGirlCon grew out of a community of volunteers, the staff that produced GeekGirlCon 2011 are considered founders of the organization.
The founders include: Adrienne Fox, Alicia McBarron, Amanda McGall, Anna Daniell, Arwen Morton, Cory Sober, Cristina Solmaz, Eric Liu, Erica McGillivray, Georgia Savoy, Hannah Pearson, Jen Stuller, Jenna Pitman, Jessica Ballard, Julia Santo, Kelly Clark, Kiri Callaghan, Lani Blazier, Lee Hilton, Melanie Howard, Michele Pearson, Monica Rice, Rachelle Abellar, Rose Minier, Sabrina Taylor, Sayed Alamy Jr, Shiboo Blalack, Stephanie Little, Stephanie Wooten, and Tammy Vince Cruz.
1. All geeks are welcome.
No “geek cred” is required to be part of GeekGirlCon, whether as a staff member, volunteer, fan, or attendee. Anyone who self-identifies as a “geek” and supports the achievements of women in geek culture can be a part of GeekGirlCon. (See #5 if you don’t believe us.)
2. Kill the cattiness and create a community.
It is not about “you,” it is about “us,” so check any judgmental tendencies at the door. GeekGirlCon strives to create a supportive, woman-positive culture to grow professionally and personally. When speaking critically, think about your tone, body language, and choose your words carefully. Use common sense and be respectful of others whether in person, in teleconference, or written communication.
3. Geek Girls Rock!
Yes, that is using Geek Girls as a proper noun. Geek Girls are what we are all about: honoring and celebrating the past achievements of female geeks while looking toward the future of woman-positive geekdom.
4. Dedicated to the cause.
Viva la GeekGirlCon! We expect all staff, volunteers, vendors, partners, and other groups working with GeekGirlCon to commit the time and energy necessary to accomplish what said staff, volunteer, vendor, or partner signed-up to do. If expectations are too high or contracts can’t be met, take proactive steps to rethink, revise, and readjust to prevent broken promises that could derail the progress of GeekGirlCon. Both successes and failures are valuable lessons and opportunities to improve GeekGirlCon.
5. We are the world.
GeekGirlCon embraces all types of people. PERIOD. There is no way to list all the subsets of folks that now or in the future will make up the body of GeekGirlCon. ALL: ages, gender identities, sexual orientations, sexual preferences, sizes, abilities, ethnicities, nationalities, races, creeds, religions, familial statuses, alien species, earth species, education levels, science specializations, operating system preferences, fandoms, etc., are welcome. Anyone supporting women in geeky pursuits is welcome. (See #1, if you don’t believe us.)